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Craps Applet
Snippet Author:
smooth_dudes
Rated:
Snippet Description:
click to here play it.
but to get the compiled class file
Click here
/* * Craps_Applet.java * * Created on 20. september 2007, 16:34 * * Created by Smooth_Dudes * */ import java.awt.*; import java.awt.event.*; import javax.swing.*; public class Craps_Applet extends JApplet implements ActionListener { final int WON = 0, LOST = 1, CONTINUE = 2; boolean FirstRoll = true; int SumOfDice = 0; int MyPoint = 0; int GameStatus = CONTINUE; JLabel Dice_1_Label, Dice_2_Label, SumLabel, PointLabel, BetLabel, CashLabel; JTextField FirstDice, SecondDice, Sum, Point, Status, Bet, Cash; JButton Roll; public void init() { Container c = getContentPane(); c.setLayout(new FlowLayout()); Dice_1_Label = new JLabel("1st Dice"); c.add(Dice_1_Label); FirstDice = new JTextField(10); FirstDice.setEditable(false); c.add(FirstDice); Dice_2_Label = new JLabel("2nd Dice"); c.add(Dice_2_Label); SecondDice = new JTextField(10); SecondDice.setEditable(false); c.add(SecondDice); SumLabel = new JLabel("Sum Is"); c.add(SumLabel); Sum = new JTextField(10); Sum.setEditable(false); c.add(Sum); PointLabel = new JLabel("Point Is"); c.add(PointLabel); Point = new JTextField(10); Point.setEditable(false); c.add(Point); BetLabel = new JLabel("Bet"); c.add(BetLabel); Bet = new JTextField(10); Bet.setEditable(true); Bet.setText("0"); c.add(Bet); CashLabel = new JLabel("Total Cash"); c.add(CashLabel); Cash = new JTextField(10); Cash.setEditable(false); c.add(Cash); Cash.setText("10000"); Roll = new JButton("Roll Dice"); Roll.addActionListener(this); c.add(Roll); Status = new JTextField(25); Status.setEditable(false); c.add(Status); Status.setText("Starting Cash: 10,000$"); } public void actionPerformed(ActionEvent e) { String x = Bet.getText(); String y = Cash.getText(); int t = Integer.parseInt(x); int c$ = Integer.parseInt(y); if (c$ <= 0) { Status.setText("Sorry sir, but you are out of cash."); } else if (t > c$) { Status.setText("Sorry sir, you cant bet more than you have."); } else if (t > 0) { play(); } else { Status.setText("Excuse me sir, but you must place a bet!"); } } public void play() { if (FirstRoll) { SumOfDice = RollDice(); switch (SumOfDice) { case 7: case 11: GameStatus = WON; Point.setText(""); break; case 2: case 3: case 12: GameStatus = LOST; Point.setText(""); break; default: GameStatus = CONTINUE; MyPoint = SumOfDice; Point.setText(Integer.toString(MyPoint)); FirstRoll = false; Bet.setEditable(false); break; } } else { SumOfDice = RollDice(); if (SumOfDice == MyPoint) { GameStatus = WON; } else if (SumOfDice == 7) { GameStatus = LOST; } } if (GameStatus == CONTINUE) { Status.setText("Roll Again."); } else { if (GameStatus == WON) { Status.setText("You win sir. " + "Click Roll Dice to Play again"); String x = Bet.getText(); int t = Integer.parseInt(x); int c$ = Integer.parseInt(Cash.getText()); c$ += t; Cash.setText(Integer.toString(c$)); FirstRoll = true; Bet.setEditable(true); Bet.setText("0"); } else { Status.setText("The house wins. " + "Click Roll Dice to Play again"); String x = Bet.getText(); int t = Integer.parseInt(x); int c$ = Integer.parseInt(Cash.getText()); c$ -= t; Cash.setText(Integer.toString(c$)); FirstRoll = true; Bet.setEditable(true); Bet.setText("0"); } } } public int RollDice() { Status.setText(""); int Dice_1, Dice_2, WorkSum; Dice_1 = 1 + (int) (Math.random() * 6); Dice_2 = 1 + (int) (Math.random() * 6); WorkSum = Dice_1 + Dice_2; FirstDice.setText(Integer.toString(Dice_1)); SecondDice.setText(Integer.toString(Dice_2)); Sum.setText(Integer.toString(WorkSum)); return WorkSum; } }
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